Friday, August 21, 2009

World of Warcraft: Cataclysm Expansion

Figured I would attempt to put things in order even if I am totally off on it. First of all, the new races and classes that make no sense... Well the races you will probably need a level 60 minimum character to unlock them. As for the weird combination's, they are most likely Hero Classes for those races. You will probably only be allowed to have 1 per server, per race.

As for this last expansion, (if it is even the next expansion), will probably have all three of the major story lines in it. It will more then likely be split into 4 parts, first dealing with the Maelstrom: This will included the crazy redesign of Azeroth and deal with bringing in the new character races. We will also probably see Thrall leave and Hellscream completely destroy everything he has worked to do. The last of the content of 4.1 will more then likely end introducing The Guardian of Tirisfal.

The 4.2 patch will probably contain the next major story line of Queen Azshara. This patch, (it would stand to reason), will take place both before and after the Cataclysm. Much like some of the content in Wrath. The plot will probably have a lot to do with how Azshara escaped and attempted to reopen the portal, (with the help of Deathwing/Neltharion), which caused the cataclysmic events in the first place. This expansion would naturally introduce one of the new islands that resurfaces in the cataclysm as the new daily grounds much like the Isle of Quel'Danas.

4.3 will, (in all probability), be the last patch that deals with the after math of everything in the past two patches. This will, (one would assume), included Thrall reclaiming his place as the leader of the Horde, (possibly by some heart wrenching speech about how Hellscream's father didn't give his life for his son to ruin what The Horde stood for), and possibly a romance between Thrall and Jania happens, which then in turn ends the feud between The Horde and Alliance. Although feuds will inevitably exist, thus we will still have PvP.

Which brings us to 4.4. The Emerald Dream. As any fan boy, (or girl), knows, the Emerald dream is a place of wonder and beauty. An educated guess would be that Horde and Alliance will be able to raid together, (this could be the reason for the introduction of the faction switching), as they are now on the same side, even though factions will most likely still be in tact. However this patch will possibly allow for a common language used by both Horde and Alliance for the low one time cost of 1,000 gold. A 40 man raid will also be made available, but since the Horde and Alliance are now at an uneasy truce and fighting against The Nightmare and not each others factions, the raid will possibly require 20 Horde and 20 Alliance.

I should have said this off the hop, but any similarities to the new World of Warcraft expansion, (true or not), are completely speculative and reflect only my views on how I see the game going.

-A. Warren Johnson

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